﻿using System;
using System.Diagnostics;
using System.Windows.Forms;
using System.Runtime.InteropServices;


class InterceptKeys
{
    private const int WH_KEYBOARD_LL = 13;
    private const int WM_KEYDOWN = 0x0100;
    private static LowLevelKeyboardProc _proc = HookCallback;
    private static IntPtr _hookID = IntPtr.Zero;

    public static void Main()
    {
        _hookID = SetHook(_proc);
        Application.Run();
        UnhookWindowsHookEx(_hookID);
    }

    private static IntPtr SetHook(LowLevelKeyboardProc proc)
    {
        using (Process curProcess = Process.GetCurrentProcess())
        using (ProcessModule curModule = curProcess.MainModule)
        {
            return SetWindowsHookEx(WH_KEYBOARD_LL, proc,
                GetModuleHandle(curModule.ModuleName), 0);
        }
    }

    public static void KillProcess(string name)
    {
        foreach (Process process in Process.GetProcesses())
        {
            if (process.ProcessName.Contains(name))
            {
               
                System.Threading.Thread.Sleep(1000);
                Console.WriteLine("Kill Process");
                process.Kill();

                
            }
        }
    }

    public static bool IsProcessRunning(string name)
    {
        foreach (Process process in Process.GetProcesses())
        {
            if (process.ProcessName.Contains(name))
            {
                return true;
            }
        }
        return false;
    }

    private delegate IntPtr LowLevelKeyboardProc(int nCode, IntPtr wParam, IntPtr lParam);

    private static IntPtr HookCallback(int nCode, IntPtr wParam, IntPtr lParam) //Detects Key Presses
    {
        if (nCode >= 0 && wParam == (IntPtr)WM_KEYDOWN)
        {
            int vkCode = Marshal.ReadInt32(lParam);
            if ((Keys)vkCode == Keys.Z)
            {
                try
                {
                    Console.WriteLine("killing");
                    //Add In Emulator Process Names to Use the Close Button
                    KillProcess("Project64k"); //N64
                    //if(IsProcessRunning("Arcade Machine") == true)
                      //  KillProcess("Arcade Machine");
                    Console.WriteLine("Success "+ IsProcessRunning("Arcade Machine"));
                    //crashes if arcade machine is open
                    //Process.Start("E:/Arcade Machine.exe");
                }
                catch (Exception e)
                {
                    Console.WriteLine(e.ToString());
                }
                    //C:/Documents and Settings/Administrator/Local Settings/Application Data/XNA Creators Club Games/Arcade Machine/Arcade Machine.exe"); //Restarts the EXE to remove all errors
            }

            Console.WriteLine((Keys)vkCode); //Writes Out Key Pressed
        }
        return CallNextHookEx(_hookID, nCode, wParam, lParam);
    }

    [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
    private static extern IntPtr SetWindowsHookEx(int idHook,
        LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId);

    [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
    [return: MarshalAs(UnmanagedType.Bool)]
    private static extern bool UnhookWindowsHookEx(IntPtr hhk);

    [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
    private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode,
        IntPtr wParam, IntPtr lParam);

    [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
    private static extern IntPtr GetModuleHandle(string lpModuleName);


}

public class Win32
{
    public const int WM_SYSCOMMAND = 0x0112;
    public const int SC_CLOSE = 0xF060;

    [DllImport("user32.dll")]
    public static extern int FindWindow(
            string lpClassName, // class name 
            string lpWindowName // window name 
    );

    [DllImport("user32.dll")]
    public static extern int SendMessage(
            int hWnd, // handle to destination window 
            uint Msg, // message 
            int wParam, // first message parameter 
            int lParam // second message parameter 
    );

    [DllImport("User32")]
    public static extern int ShowWindow(
            int hwnd, // handle to destination window 
            int nCmdShow
    );

    [DllImport("User32")]
    public static extern int SetForegroundWindow(
            int hwnd

    );
}